tagged with "Reason Archives - Josh Whelchel"
Scrolls Launch Trailer – Creating the Music with Reason
02.06.14

Scrolls Launch Trailer – Creating the Music with Reason

by Josh Whelchel

The music in the Scrolls Launch Trailer was created in Cubase 6 and Reason 7. I wrote about this set up a little in my post, “DAW of the Future.” The setup is actually pretty simple. You are able to connect Reason with other DAWs with their ReWire tool, which makes it surprisingly easy to sync the projects. This connection is responsible for tempo & playback syncing, and carrying the audio stream of Reason outward to your primary DAW. The […]

Castle Story
07.27.12

Castle Story

by Josh Whelchel

It should be no surprise that Mattias and I have been hard at work on the Scrolls soundtrack.  But we’ve had something else up our sleeves as well – Castle Story.  We recently completed scoring the trailer to this amazing looking RTS by Sauropod Studio.  I, for one, am extremely pleased with the results.  Watch the video above, and if you’d like to support the game and help it reach its fundraising goal of $80,000, take a walk over to Kickstarter – […]

DAW of the Future
04.05.12

DAW of the Future

by Josh Whelchel

Just scroll down to see the “DAW of the Future” The debate of MAC vs. PC has long been a problem among digital composers. On the one hand, Apple’s MAC OS provides so many usability enhancements over its Windows counterpart that it is easy to see why so many composers would prefer the clean and uniform interface over the often messy and disgruntled Windows experience (although, with the advent of Windows 8 and metro, this may be changing). The other […]